Tabletop role-playing games (RPGs) have a lot to teach you about writing. You create characters and tell a collaborative story in real time, so of course it's good practice for your novel! Taking away the setting elements (fantasy, sci-fi, horror), you find lessons that apply to any writer in any genre. Here are the first … Continue reading 3 Writing Lessons from Dungeons and Dragons
When I read a novel, I can sometimes tell when the author really struggled to get into their antagonist's head. The antagonist is either a vague puppet moving to the convenience of the author, or a flat caricature of a human being. One of the most common questions I ask while reading these books is, … Continue reading Character Development: Asking, “Why?”
Technically a lot of things make up a really good book. But as a reader, I will forgive an author many plot and style problems. The one thing I can't get past is the characters. Good characters can make an atrociously bad premise readable. Bad characters can render the most meticulous world-building pointless. The thing … Continue reading All the World’s a Stage…And your Characters Should Act Like it!